The following is an excerpt from an interview of Tiltfactor director Mary Flanagan, Sherman Fairchild Distinguished Professor in Digital Humanities at Dartmouth College, by Trevor Owens, a Digital Archivist with the National Digital Information Infrastructure and Preservation Program (NDIIPP) in the Office of Strategic Initiatives at the Library of Congress. Trevor: How do you describe […]
Metadata Games engages archive viewers and increases the amount of usable data available to archivists and institutions: Enhance information on your collection quickly collect tags and data for collections with little or no metadata use MG data to verify tags already included within your institution’s collection Engage and interact with your community reach out to […]
It’s Fun! play and compete with friends or against yourself learn about a wide range of topics in a fun and accessible way be the first to see and annotate never-seen-before collections It’s Meaningful contribute to a worthwhile cause: help preserve artifacts that may otherwise disappear make information more easily available to yourself, and other […]
Metadata cannot be generated by computers, as it’s dependent on what’s in images, audio files, and videos. Adding metadata is prohibitively time consuming for individuals or small institutions with large media collections. What better way to motivate websurfers to add data to media databases than by making it a game?!